Oscar Mike
Peacekeepers Attacker
Bio:
A discarded clone soldier from a long-forgotten war, Oscar Mike is a capable front-line fighter, engaging enemies at range with his assault rifle, cloaking for quick exits from tight spots, and inspiring his allies with his... unconventional personality.
Media:
Abilities:
UPR-AR7 Assault Rifle
The core of Oscar Mike's combat effectiveness is his Assault Rifle and its many available upgrades.
UPR-RDC Combat Armor
Oscar Mike's standard issue combat armor can be enhanced to increase survivability.
Frag Grenade
Launch a grenade that explodes 3 seconds after launch or 1 second after impact, dealing up to 208-280 Damage to each enemy within its blast radius.
Stealth Generator
Activate a cloaking device obscuring Oscar Mike from view and radar detection for 9 seconds. Attacking or using a skill cancels the effect.
Airstrike
Target an area to strike with 28 laser-guided missiles, each of which explodes dealing 141-282 damage to enemies.
Tactical Rounds
Oscar Mike's Assault Rifle is loaded with tactical rounds. The first 15 rounds in each magazine deal additional damage.
Helix:










Impact Trigger | Frag Grenades detonate on impact. | |
Fragcendiary Grenade | Upon detonation, Frag Grenages blanket an area in napalm, dealing damage over time to nearby enemies. +360 Damage over 6 Seconds | |
Red Dot Sight | Fits Oscar Mike's Assault Rifle with a red dot sight that enables full-speed movement while aiming down sights. | |
Back in a Jiff | Activating Stealth Generator prompts Oscar Mike's shields to immediately begin charging. | |
Hollow-Point Round | Bonus damage caused by Tactical Rounds penetrates enemy shields. +25% Shield Penetration | |
Far-Flung Frags | Boosts launch velocity of Frag Grenades, increasing their range. | |
Agility Training | Increases base movement speed. +9% Base Movement Speed | |
Fragpocalypse | Boosts Frag Grenage damage. +30 Damage | |
Stealth Savings | Deactivating Stealth Generator early refunds a portion of the cooldown cost. The less time you spend in stealth, the shorter the cooldown will be. Up to 40% Cooldown Reduction | |
Holy Crap, Space Lasers! | Replaces Airstrike's missile barrage with a concentrated beam laser attack that concentrates all Airstrike damage into a smaller area and penetrates through structures. | |
Sneak Attack | Deactivating Stealth Generator by using a skill or attacking an enemy provides a momentary damage boost to the skill or attack used. +20% Bonus Damage | |
Nades on Nades | On first impact, Frag Grenades spawn 5 child grenades, each of which deals 20% damage on detonation. | |
Scope | Fits Oscar Mike's Assault Rifle with a long-range scope that increases Oscar Mike's maximum effective range. | |
Tactical Espionage Action | Stealth Generator increases movement speed when active. +30% Movement Speed | |
DoubleTap | Doubles the number of Tactical Rounds in each magazine. +15 Tactical Rounds | |
Stealthy Shields | Increases shield recharge rate while Stealth Generator is active. +105 Shield Recharge Per Second | |
Disruption Rounds | A portion of Assault Rifle damage penetrates enemy shields. +25% Shield Penetration | |
Embiggened Boom | Increases the effective explosive range of Frag Grenades. | |
Operation Sneaky Ghost | Increases Stealth Generator's maximum active duration. +6s Duration | |
Holy Crap, Concussive Strike! | Enemies damaged by Airstrike are slowed for a short time. +3s Slow | |
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