

Mellka
Eldrid Attacker
Bio:
Born as a refugee, Mellka was raised and trained among an aggressive Eldrid commando group known as the Vigilant. Proficient at several combat styles, but prefers exotic weaponry such as her biologically-active Eldrid gauntlet, now permanently fused with her left hand.
Media:
Abilities:
Custom Machine Pistol
Mellka's machine pistol envenomates targets on hit. Reloading launches a venom canister that explodes on impact. Exhaust the clip to deal more damage.
Eldrid Operative's Garb
Trained in the elite Eldrid unit known as the Vigilant, Mellka is a versatile and nimble assassin, utilizing her weapons in concert to control the tide of battle.
Claw Lunge
Lunges forward a short distance for a powerful claw strike dealing damage. Can lock onto nearby targets.
Spike
Charges a burst of energy that deals damage to nearby enemies, and launches Mellka into the air.
Blade Launcher
Unleashes a barrage of laced blades that envenomates targets and dealing damage with each hit.
Venom
Enemies afflicted with Venom suffer increased damage from Mellka's melee attacks and Claw Lunge.
Helix:










Hobbling Strike | Enemies hit by Claw Lunge are slowed for a brief time. | |
Parting Gift | Spike leaves behind an area of effect that envenomates nearby enemies and deals damage-over-time. | |
Air Stall | Mellka's off-hand melee attack propels her backwards. | |
Blade Ejection | Claw Lunge launches a blade at the end of the lunge, dealing additional damage. | |
Adrenaline Rush | Meleeing enemies afflicted with venom increases Mellka’s health regeneration rate for a short time. | |
Spike Burst | Increases Spike’s area-of-effect radius. If the Parting Gift augment is active, its area-of-effect radius is also increased. | |
Power Spike | Mellka switches to a more deadly form of venom that increases her Spike damage. | |
Refined Canisters | Increases Machine Pistol magazine size. | |
Feral Strike | Activating Claw Lunge increases Mellka’s melee attack speed for a short time. | |
Blade Storm | Blade Launcher blades bounce off of the environment and home in on envenomated enemies instead of exploding on impact. | |
Hobbling Spike | Enemies hit by Spike are slowed for a brief time. | |
Lift Off! | Increases Mellka's Spike height. | |
Frag Canister | Reloading the Machine Pistol fires a venom canister that fragments into smaller projectiles shortly after launch. | |
Tactical Withdrawal | If Mellka hits a target with Claw Lunge, she will bounce backwards. | |
Combat Rhythm | Killing an enemy afflicted with venom grants a stack of increased health (to a maximum of 10 stacks). Health stacks are reset upon death. | |
Desperate Lunge | Increases Claw Lunge dash distance. | |
Second Wind | The cooldown for Spike is lowered by up to 40% based on Mellka's remaining health. | |
Air Stall | When a new target is envenomated, Mellka's movement speed is increased for a short time. | |
Finishing Blow | Claw Lunge deals increased damage. | |
All or Nothing | Blade Launcher fires a single, powerful shot, dealing heavy damage to one target. | |
1


2


3


4


5


6


7


8


9


10


More Battleborn
