Mellka

Eldrid Attacker


Born as a refugee, Mellka was raised and trained among an aggressive Eldrid commando group known as the Vigilant.  Proficient at several combat styles, but prefers exotic weaponry such as her biologically-active Eldrid gauntlet, now permanently fused with her left hand.

Agile
Assassin
Easy

Custom Machine Pistol

Mellka's machine pistol envenomates targets on hit. Reloading launches a venom canister that explodes on impact. Exhaust the clip to deal more damage.

Eldrid Operative's Garb

Trained in the elite Eldrid unit known as the Vigilant, Mellka is a versatile and nimble assassin, utilizing her weapons in concert to control the tide of battle.

Claw Lunge

Lunges forward a short distance for a powerful claw strike dealing damage. Can lock onto nearby targets.

Spike

Charges a burst of energy that deals damage to nearby enemies, and launches Mellka into the air.

Blade Launcher

Unleashes a barrage of laced blades that envenomates targets and dealing damage with each hit.

Venom

Enemies afflicted with Venom suffer increased damage from Mellka's melee attacks and Claw Lunge.
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Hobbling Strike

Enemies hit by Claw Lunge are slowed for a brief time.

Parting Gift

Spike leaves behind an area of effect that envenomates nearby enemies and deals damage-over-time.

Air Stall

Mellka's off-hand melee attack propels her backwards.

Blade Ejection

Claw Lunge launches a blade at the end of the lunge, dealing additional damage.

Adrenaline Rush

Meleeing enemies afflicted with venom increases Mellka’s health regeneration rate for a short time.

Spike Burst

Increases Spike’s area-of-effect radius. If the Parting Gift augment is active, its area-of-effect radius is also increased.

Power Spike

Mellka switches to a more deadly form of venom that increases her Spike damage.

Refined Canisters

Increases Machine Pistol magazine size.

Feral Strike

Activating Claw Lunge increases Mellka’s melee attack speed for a short time.

Blade Storm

Blade Launcher blades bounce off of the environment and home in on envenomated enemies instead of exploding on impact.

Hobbling Spike

Enemies hit by Spike are slowed for a brief time.

Lift Off!

Increases Mellka's Spike height.

Frag Canister

Reloading the Machine Pistol fires a venom canister that fragments into smaller projectiles shortly after launch.

Tactical Withdrawal

If Mellka hits a target with Claw Lunge, she will bounce backwards.

Combat Rhythm

Killing an enemy afflicted with venom grants a stack of increased health (to a maximum of 10 stacks). Health stacks are reset upon death.

Desperate Lunge

Increases Claw Lunge dash distance.

Second Wind

The cooldown for Spike is lowered by up to 40% based on Mellka's remaining health.

Air Stall

When a new target is envenomated, Mellka's movement speed is increased for a short time.

Finishing Blow

Claw Lunge deals increased damage.

All or Nothing

Blade Launcher fires a single, powerful shot, dealing heavy damage to one target.
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