LLC Defender

Once the lead manufacturing Magnus of Minion Robotics, ISIC abandoned his post to crash reality itself through the application of unthinkably complex code. Though debugged by Kleese, this Magnus is still regarded as among the most nihilistic and terrifying of the Battleborn.


Charge Cannon

ISIC's Charge Cannon can be fired instantly for low damage, or charged for greater damage to multiple targets. Charging reduces ISIC's movement speed.

Energy Aegis

ISIC's secondary attack deploys his Energy Aegis to block incoming damage.

Rotating Wards

Raise protective wards that orbit ISIC for a short time, each blocking damage from enemy fire. Overcharged: Each ward blocks more damage.

Plasma Dash

ISIC charges to a target location while engulfed in plasma, dealing damage to enemies along the way. Overcharged: Deal more damage to hit enemies.

Omega Strike

Toggle turret mode, replacing basic attacks with improved weapons. Overcharged: Gain overshield on activation


Activating a skill while ISIC's Charge Cannon is fully charged empowers that skill with additional Overcharged effects, and consumers the charge.

Watchful Wards! :)

While Rotating Wards is active, each ward reduces ISIC’s shield charge delay.

You Dropped These! ;)

When Overcharged, Rotating Wards reflect enemy fire.

Not Dyin' Today!

Increases maximum shield strength.

Outta My Way! }:O

Enemies hit during Plasma Dash are knocked back.

I'm Concentrating! :|

Shields regenerate faster while ISIC’s Charge Cannon is Overcharged.

Burlier Wards! :D

Increases Rotating Wards block strength.

Bring It On! :)

Increases the amount of damage ISIC's Energy Aegis can block.

Hard-Workin' Wards! :)

Increases the maximum lifetime of Rotating Wards.

Can't Run from Me! O.O

Increases Plasma Dash speed and maximum range.

Shields Up! :D

Activating Omega Strike deploys Energy Aegis to block inbound damage from the front.

Crushin' Those Shields! :D

Plasma Dash deals bonus damage to shields when Overcharged.

This Might Sting! :O

Concentrates Rotating Wards into charges that damage enemies on contact instead of blocking inbound damage.

Charging on the Go! :D

Using your Charge Cannon no longer slows your movement speed.

Line Up, Fellas! :D

Each enemy hit by Plasma Dash increases the damage dealt to subsequent enemies. Additional damage is reset with each use of the skill.

In a Big Rush! O_o

Increases movement speed while Overcharged.

Let's Hug It Out! <3

Reduces Plasma Dash cooldown time.

Quick Charge! :D

Decreases the time required to charge up ISIC’s Charge Cannon.

Waste Not, Want Not! :)

When Rotating Wards expires, the skill’s cooldown is reduced slightly for each ward still active.

Dodge This! O.O

Increases size of area damaged by Plasma Dash when Overcharged.

It's Raining Death! :D

While Omega Strike is active, hitting an enemy directly with a Cannon Shot launches a barrage of missiles.
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